In the Rust programming language, struct (struct) is a custom data type that allows you to name and group multiple related values into meaningful combinations. It is similar to classes in other languages but does not include methods (methods can be associated with the struct via impl blocks). Structs are primarily used for creating complex data types that can contain fields of different types, which are accessed via field names.
Rust has several types of structs:
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Named structs: contain named fields.
ruststruct Person { name: String, age: u8, } -
Tuple structs: essentially named tuples.
ruststruct Color(u8, u8, u8); -
Unit structs: contain no fields and are typically used to express certain traits at the type level.
ruststruct Marker;
Using structs can enhance code modularity and readability, while also facilitating data management and operations.